Mindbender functionality

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The charm system for Mindbender is 90% complete and has been implemented in game. Play testing is underway and so far is pretty fun in my humble opinion. It consists of the basic skill “Charm” which is a short random duration and the enemy remains under AI control. Followed by Dominate which joins the enemy to your group for between 20-133 turns, with player control of movement and skills. Finally, Subjugate can be cast on a Dominated enemy, and is a perma-charm that fully adds the enemy to the Mindbender’s group and allows control of equipment.



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