Druid spells in

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The Druid spell kit itself has been finished. The Animal Commands ended up as abilities on the Animals themselves instead of the druid, like how combat stances work, an animal can only have 1 command active at a time. NPC animals will not have access to these abilities, only tamed animals. They consist of Sick’em!, Watch out!, and Pack Tactics. The “Spirit of the _” lines of spells are complete. Every tamable animal type now has a group buff line for their animal type such as Spirit of the Wolf, Spirit of the Rabbit, etc. Continuing work on more abilities for animals as the initial skill kits for animals were only intended for NPCs. After the animals all have some more abilities, work will continue on implementing the combatants for the rest of the baby animal versions, then finally the Druid starting area and quest lines.



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